![]() Assign a material to the polygon planes in your 3D program and name it 'hair'. Open the texture in Adobe Photoshop CC and paint various hair strands by using a layer mask for transparency. It is important to create simple polygon planes first so that their UVs are consistent and easily modifiable. These polygons are duplicated multiple times to make the hairstyles. Create simple polygon planes of varying lengths and widths. ![]() Gather final files for importing in Fuse CC. ![]() ![]() Before you begin, see Create custom content for Fuse to know about the prerequisites and the general recommendations for creating custom hair. Note: Important notice for Mixamo customers.
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